Daniel Harty became a Big Data engineer after more than 12 years managing people, production and videogame asset pipelines in Electronic Arts and Blizzard Entertainment. After choosing to specialise in the increasingly important field of Big Data, he studied a Data Engineering masters degree in Paris.

Daniel is currently developing his knowledges of Big Data and open source technologies at Adaltas.

Published articles

Canada - Morocco - France

International locations

10 rue de la Kasbah
2393 Rabbat

We are a team of Open Source enthusiasts doing consulting in Big Data, Cloud, DevOps, Data Engineering, Data Science…

We provide our customers with accurate insights on how to leverage technologies to convert their use cases to projects in production, how to reduce their costs and increase the time to market.

If you enjoy reading our publications and have an interest in what we do, contact us and we will be thrilled to cooperate with you.